AI Insights · Timothy · March 2022
Top 5 Character Collection Games Performance in the Middle East - Q1 2022
In Q1 2022, the top character collection games in the Middle East showed varied performance in terms of downloads, revenue, and active users, with notable trends for each application.
In the first quarter of 2022, the top five character collection games in the Middle East experienced notable trends in downloads, revenue, and active user metrics. Here’s a closer look at their performance:
Subway Surfers from Sybo Games ApS saw a steady rise in weekly downloads, peaking at approximately 135K in late January, and ending the quarter at about 127K. The weekly revenue for the game fluctuated, reaching a high of around $5.2K in mid-January. Weekly active users increased consistently, starting at 1.88M at the beginning of January and finishing strong at nearly 2.46M by the end of March.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED had weekly revenues peaking at $288K in early February, then showing a downward trend to $193K by late March. Downloads followed a similar pattern, peaking at 102K in mid-March. The game’s weekly active users decreased from 3.37M at the start of the quarter to about 2.53M by the end.
EA SPORTS FC™ Mobile Soccer from Electronic Arts showed a notable increase in weekly revenue, starting at $19.4K and peaking at $88.8K by late February. Downloads also saw a rise, peaking at 90K in early March. Weekly active users showed a significant spike in mid-January with over 1M users, stabilizing around 807K by the end of the quarter.
Merge & Fight - Dinosaur Game by HOMA GAMES, despite being a newer release, showed impressive growth in downloads, peaking at 150K in mid-February. Weekly revenue started modestly and reached a peak of $265 in late February. Active users increased rapidly from 1.3K at the start to about 177K by the end of March.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced a peak in weekly revenue of $26K in late January, while downloads reached a high of 70K in early March. Active users showed growth, peaking at 306K in early March before stabilizing around 255K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.